Published on February 10th, 2014 | by Tony


Review – The Wolf Among Us: Episode 2 – Smoke and Mirrors

With what feels like a humongous wait to play this episode of The Wolf Among us by Telltale, I would be lying if I said I remember everything that took place in Episode one. Of course I remember some choices I made, but if you were to ask me to really explain to you the whole episode blow-by-blow, we would have an issue. What I do remember about the episode was that as a fan of their Walking Dead work, the Wolf Among us also captured me in the same way.

The last episode saw you getting to know the cast of characters (of sorts), and also a chunk of combat thrown in for good measure. This time around though Smoke and Mirrors stays away from combat essentially and focuses more on the art of story telling and filling up more story wise for the rest of the season.

If you never checked out the first review or indeed the game I will once again give you the gist of it all. You play the bid bag wolf or as he is known in game Bigby, who is essentially the sheriff in this fable land known as Fabletown (naturally), which takes place in the upper west side of lower Manhattan. A murder takes place, so it’s not long until your trying to track down who killed who by searching places in this world for clues as the game story unfolds itself.

Smoke and Mirrors though lacked what the first episode gave in terms of mixing it up with the genres, as in all honesty I felt this episode I could have sat playing with one hand eating popcorn with no need of any double hand play until the end of the episode. What the episode became was me watching a movie with an occasional choice thrown in every 10 minutes or so, which for me is not what I enjoy about Telltale Games story telling. I like to feel I’m part of this story being told to me, and pressing either A, B , Y or X did not feel like that was the case to me at all. Sure, the more the episode got nearer the end you started to feel like you was part of it, but I wanted much more from an episode that had taken so long to come out, which hopefully won’t be the case for following episodes.

Onto another issue I had, that being laggy cut-scenes when playing this and the first episode. I’ve had this on previous episodes as well, which was a real pain in the ass when it came to button presses on combat moments in the first episode, which I would have hoped would be gone by now. Now it may be something to do with my 360, but with it only happening with the season of this and the Walking Dead, so I’m pretty sure this isn’t the case. So, if you’ve played the game guys please let me know in the comments below if you have also fallen fowl to laggy cut-scenes please, just so I know it isn’t just me.

Overall Smoke and Mirrors had nothing for me that made me think “Wow, what an episode” and felt more of a filler to what hopefully will be much better episodes later in the season. That being the case you kind of have to buy this episode for the simple reason being if you don’t when it comes to episode 3 you will be out of the loop totally.

So you kind of have your balls in a noose  🙂

Review – The Wolf Among Us: Episode 2 – Smoke and Mirrors Tony
Value for money
Replay Value

Summary: Not as good as the first episode, but if you plan on enjoying the full season you kind of have to buy it, Just don't go in expecting anything more than what felt like a few button presses here and there.


Could do better

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About the Author

Help start this place. Left. Came back as a part-timer. Shall be here to post mostly PlayStation stuff while I focus most of my Xbox one content on my blog (cheap plug).

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