Published on December 3rd, 2013 | by Andy King0
The Curious Case Of Call Of Duty Online And The Robot-Zombie Apocalypse
To paraphrase Douglas Adams, Call of Duty is popular. Really popular. You just won’t believe how vastly, hugely, mind-bogglingly popular it is. I mean, you may think X-Factor is popular, but that’s just peanuts to Call of Duty! It’s so popular, that our friends in the East want a piece of the action – albeit tailored to the competitive and stylized fashion they’re used to.
This is where Call of Duty Online (or CODOL) comes in. The PC game released exclusively in China and developed by Activison Shanghai and Raven Software is free-to-play and reuses a lot of the models and maps from Modern Warfare and Black Ops. The difference between this and the western version is that the game gives players the ability to completely personalise guns, characters and equipment – all for the price of the micro transactions.
The game has been in open beta since January this year has proven so popular that last week they’ve announced they’re to release a new (although familiar to us in the West) game mode called “Dead Rising”. Can you guess what that involves? You’d be right …ish.
Currently the game is exclusive to the China region, however a free-to-play model with a low system requirement (only an Intel Core 2 E2180 or AMD Athlon X2 4800 is required!) and micro transactions may prove too good (financially viable) an idea not to share with the rest of the world.
For more information on the game (if you can read Chinese, or have a BabelFish installed) head over to the official website.