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Published on October 1st, 2013 | by Tony

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GTA Online Gets Released (Yayyyyyy), But It Hits Issues (BOOOOOO)

This afternoon saw the much looked forward to GTA Online get a release from Rockstar, which should have been fine and dandy and made gamers across the globe have a big smiley face, but it’s not gone down as perfect as planned.

I sit here typing this post after two hours wasted on the game with frozen race lobbies and the very first game marker not showing in the game, forcing me to either restart or reset my console, but I am not alone as this has hit other gamers aswell.
Some lucky few have gotten hands on with it with and a quick search of YouTube will let you take a look if you so wish, but for others who are suffering with the above issues help is at hand, Rockstar know of such faults and had this to say via their Twitter account.

“For those trying to get into GTA Online today, please bear with us on some day one tech connection issues that we’re working to stabilize asap”.
So I guess all should be fine in a few days, but I still feel Rockstar should have known this section of the game would be hammered from day one after selling £1bn worth of copies in the first three days of release.

I will have some footage of GTA Online the second I can actually play it, but for now I still have a single player to finish.



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One Response to GTA Online Gets Released (Yayyyyyy), But It Hits Issues (BOOOOOO)

  1. Gary Liddington says:

    Yep that was bound to happen..

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